Prediction
A local visual proxy responds immediately to movement, rotation, distance, and throw input.
Responsive locally. Trusted globally.
A telekinesis-style physics interaction that compares delayed server movement with client prediction, authoritative snapshots, and visual reconciliation.
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System overview
Networking architecture, interaction design, validation, and diagnostics
Luau / RemoteEvents / Client prediction / Reconciliation / Physics constraints
Under the hood
A local visual proxy responds immediately to movement, rotation, distance, and throw input.
The server validates ownership, targets, acceleration, throw velocity, and request rate.
Acknowledged inputs are removed and prediction errors blend toward authoritative snapshots.
Built-in latency, jitter, packet-loss presets, server ghost, correction line, and error graph.
What I built